Like a good artistic visualization, you can never get bored of looking at how the Kinect works behind-the-scenes. Of course pretty colors and dancing skeletons is useful, but the science behind just how the Kinect on XBOX 360 can recognize human poses in real-time from a depth-image from a single angle is fascinating too.
To quench the Kinect thirst, Microsoft Research recently released an 8-page research publication to be presented at the IEEE Conference on Computer Vision and Pattern Recognition in June titled “Real-Time Human Pose Recognition in Parts from a Single Depth Image“. The paper reveals a lot of interesting facts, science and data behind the algorithms of Kinect.
Whilst acknowledging previous work in the field, one area the research team focused on was per-frame initialization. That is, the system can work without a lengthy “set-up” phase for the user. The success of their work is of course a key component of Kinect, people can hop in to play, at any time.
Microsoft Research reveals guts of Kinect technology
Sat, 19 Mar 2011 05:36:40 GMT